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Ability capsule pokemon reborn
Ability capsule pokemon reborn






ability capsule pokemon reborn

Fixed crash when force compiling encounters from the Debug Menu.Full compatibility with EBDX and the ZUD Plugin (and both simultanously).Updated auto sprite renamer, for easy compatibility with Gigantamax from the ZUD plugin.Fixes for a few bugs in v19.1, over the actual base v19.1 fixes.Added EBDX's Bitmap Wrapper to scale sprites in code with no hassle.Scripts for all new mechanics like Square Sparkle Shinies, Brilliant Pokemon, Pokemon Box Link, Number Battled, Flying Taxi and EV Maximization through Hyper Training.Scripts for Moves, Abilities, Items, Evolution Methods etc from Gen 1-8 (including IoA, CT and BDSP).Icons for all Items from Gen 1 - 8 (including IoA, CT and BDSP).Overworld Sprites for all Pokemon from Gen 1-8 (including IoA, CT and BDSP), formatted to work with v19.1 and Following Pokemon EX.Battler and Icon Sprites for all Pokemon from Gen 1-8 (including IoA, CT and BDSP), formatted to work with v19.1 (and EBDX).PBS for items, Pokemon, Moves, Abilities etc from Gen 1-8 (including IoA, CT and BDSP), formatted to work with v19.1.I've taken the liberty to port all of the code, PBS, sprites and cries from the old Generation 8 Project, format it for v19 and improve upon it. So, while we wait for the eventual v20 to bring this content, I have undertaken the task to bring Generation 8 to Essentials v19 by myself. Generation 8 Scripts, PBS, Sprites, Cries and more, all formatted for Essentials v19.1​Įssentials v19 did bring some great improvements such as performance boosts through mkpx-z, customizable event sizes, customizable controls, HTTPS support, and more! However, it was missing one key feature that we all wanted. Generation 8 Project for Essentials v19.1








Ability capsule pokemon reborn